Plays with YouTube's privacy-enhanced embed CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"
2 HN users recommended this talk in 2 different months between 2015 and 2021.
2007–2026
1 strong recommendation 1 recommendation 2 citations HackerTube score 2.5
Recommended as a clear, practical introduction to atomics and lock-free programming in C++.
CppCon 2014 talk by Jeff Preshing on how Ubisoft Montreal developed games for multicore hardware, before and after C++11 concurrency support. It goes into atomics and lock-free programming in practice.
Pull quote: “Jeff Preshing gave a really good introduction to atomics at CppCon 2014.[1]” (HN, 2015)
Also tagged: lock-free programming, c++11, atomics, multicore, game engines, concurrency
What Hacker News said
4 labeled comments from the HN archive; up to 20 are kept per video, favoring different commenters. Each one links back to the original thread.
Citations, criticism and jokes