Plays with YouTube's privacy-enhanced embed Zach Oakes - Making Games at Runtime with Clojure
2 HN users recommended this talk in 2 different months between 2015 and 2017.
2007–2026
1 strong recommendation 1 recommendation 1 citation HackerTube score 2.5
Recommended as a great talk on live, functional-style game programming.
Zach Oakes explains why Clojure suits making games at runtime, so designers can experience their work as they build it. He combines abstract discussion with live demonstrations, drawing on his play-clj library and Nightmod tool.
Pull quote: “here is his presentation on this subject at the last Conj (great talk)” (HN, 2015)
Also tagged: live game programming in clojure, clojure, game development, live coding, repl, functional programming
What Hacker News said
3 labeled comments from the HN archive; up to 20 are kept per video, favoring different commenters. Each one links back to the original thread.
Citations, criticism and jokes
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