Plays with YouTube's privacy-enhanced embed This game DISAPPEARS if you pause it!
This demo was cited on HN 4 times between 2025 and 2026, but never outright recommended.
2007–2026
4 citations HackerTube score 0
HN people cite it as the origin of the vanishing-in-a-screenshot effect, used in ideas for captchas and AI-resistant text.
A game-dev video demonstrating a noise shader in Godot where shapes are visible only in motion against animated noise and vanish when the game is paused or screenshotted. The demo is available on GitHub.
Pull quote: “I first saw this effect in a video from Branta Games.” (HN, 2025)
Also tagged: noise shader effects, shader, godot, animated noise, game dev, visual illusion
What Hacker News said
4 labeled comments from the HN archive; up to 20 are kept per video, favoring different commenters. Each one links back to the original thread.