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Frame from Enemies – real-time cinematic teaser | Unity Plays via YouTube's privacy-enhanced embed

Enemies – real-time cinematic teaser | Unity

Unity
Demos
YouTube
Cited on HN 3 times, 2022, never outright recommended score 0
Years with an HN recommendation, 2007–2026

Cited as an impressive example of real-time digital humans, especially the facial and mouth animation.

Unity's real-time cinematic teaser 'Enemies' from its Demo Team, showcasing HDRP lighting, strand-based hair and an advanced digital human toolkit. It is a short showcase of high-end real-time rendering.

“The mouth movement[0] sold it for me.” (HN, 2022)

3 citations · Demos · partly dated

3 Hacker News comments

From the HN archive; up to 20 kept per video, favoring different commenters. Recommendations first.

@daenz Mar 2022 Cites it
on HN thread Hyper-realistic digital humans in Unity
The mouth movement[0] sold it for me. Mouths are incredibly hard to do in CG, because you have to have realistic interactions between lips, teeth, and tongue. Not sure how they scanned this so well (maybe it was hand animated?) but it looks excellent. 0. [this video]
Realistic mouth animation in real-time digital human demo.
@f0e4c2f7 Apr 2022 Cites it
on HN thread Unreal Engine 5 is now available
Recently Unity released a video with quite impressive facial animations. Unlike unreal, this version is not yet ready to actually try yourself yet unfortunately. [this video]
Unity demo with impressive facial animation.
@ricardobeat Jun 2022 Cites it
on HN thread Realistic one-shot mesh-based head avatars
I had the same reaction (note: I actually got things mixed up, the one in question is the Unity "Enemies" demo [1], not Unreal), but if you consider the amount of detail - the saliva 'sticking' to the corners of the mouth, the 40+ muscles of the face, lips, eyelids, the iris, etc - it makes sense that it would be a ton of data. IIRC they are working on some kind of ML-powered compression so that this becomes actually possible to ship (the demo is not available to download, presumably it's too big and would barely run on a 3090TI). [1] [this video]
Highly detailed face rendering with huge data requirements.

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