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Frame from Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality Plays via YouTube's privacy-enhanced embed

Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality

Phoenix Risen
Demos
YouTube
2 HN users recommended this demo2 months2016–2020 score 2
Years with an HN recommendation, 2007–2026

HN commenters recall it as a mind-blowing early 3D game that showed what the Archimedes hardware could do.

Gameplay footage of Zarch, the 1987 3D Defender-like game by David Braben for the Acorn Archimedes. It shows the 256-colour 3D landscape where you stop landers spreading a virus.

“It's an awesome 3D game from 1987 (with truly awful sound).” (HN, 2020)

2 recommendations · 3 citations · Demos

5 Hacker News comments

From the HN archive; up to 20 kept per video, favoring different commenters. Recommendations first.

@tudorw Dec 2019 Recommends
on HN thread The Ultimate Acorn Archimedes talk [video]
Got to add Zarch to the list, we had one in the 'computer lab' surrounded by BBC micro's, I only touched on a little of it's potential, but this game was mind blowing! [this video]
Gameplay of Zarch, a groundbreaking 3D game on the Archimedes

Citations, criticism and jokes

@robotresearcher Jul 2016 Cites it
on HN thread Acorn and Amstrad
The Archimedes' performance was astonishing at the time. It was amazing to see Zarch [1] in 1987, when games were mainly sprites [2] (with important exceptions like Elite). [1] [this video] [2] [link]
Zarch 3D gameplay on the Archimedes in 1987.
@mnem Oct 2016 Cites it
on HN thread The dawn of 3D games (2007)
One of the benefits of growing up in the UK around that time (late 80's) is that there was a chance your school had an Acorn Archimedes or two and you could have you mind blown with Zarch: [this video]
Zarch mind-blowing 3D on Acorn Archimedes.
@abainbridge Jul 2020 Cites it
on HN thread Exciting Days for ARM Processors
> they weren't particularly fast I remember them being amazingly fast. I was comparing them to Amigas in 1987 though. The Motorola 68000 in the Amiga 500 was less than 1.0 dhrystone MIPS, while the Archemedes A3000 was about 4.0. For reference, the machines cost about £499 and £599 respectively in 1987. As a result the frame rate, poly count and screen size in Zarch on the Archemedes was higher than Starglider II on the Amiga :-). Look [this video] , [link]
Shows Zarch's 3D frame rate and polygon count on Archimedes

Video list and Hacker News comment labels from HackerTube (prompted by @karpathy), released under ODC-By 1.0, built on the open-index/hacker-news archive. Hacker News data is provided by Y Combinator; comments remain the work of their authors. Video titles, channel names and thumbnails belong to their creators and are shown via YouTube. HackerTube Watch is an unofficial edition. Data export of 2026-10-31.

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