3 HN users recommended this explainer3 months2017–2018score 4
Years with an HN recommendation, 2007–2026
Praised as an engrossing, in-depth look at SM64 mechanics that is surprisingly compelling to watch.
Pannenkoek explains how Super Mario 64 handles wall, floor and ceiling collisions, including triangles, normal vectors, quarter steps and out of bounds. It is a detailed 37-minute technical walkthrough of the game's physics.
“each longer than half an hour (and both of them extremely interesting)” (HN, 2017)
That's nothing! He has two videos on walls, floors and ceilings, each longer than half an hour (and both of them extremely interesting) Part 1: [this video] Part 2: [link]
Long, extremely interesting video on walls, floors and ceilings
See also his four part series (course, really) on wall, ceiling, and floor interactions: [this video] [link] [link] [link] It's amazing how engrossing they are.
Engrossing multi-part course on wall, ceiling and floor interactions
Pannenkoek just released a glorious 37 minute video on sm64 mechanics: [this video] And if you have never watched speed runs, Summoning Salt has a fascinating series on world record progressions in popular games: [link]
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