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ShaderToy LiveCoding - The Drive Home - 1. Basic Setup

The Art of Code
Tutorials
YouTube
2 HN users recommended this tutorial2 months2018–2025 score 2
Years with an HN recommendation, 2007–2026

Recommended in shader and rain-simulation threads as an engaging tutorial from a well-liked graphics-programming channel.

The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.

“The accompanying video tutorial[2] is super interesting too” (HN, 2020)

2 recommendations · 2 citations · Tutorials · intermediate

4 Hacker News comments

From the HN archive; up to 20 kept per video, favoring different commenters. Recommendations first.

@weinzierl Jul 2020 Recommends
on HN thread Show HN: WebGL simulation of rainy autumn day/evening
Not sure if it is the original but the source where I first saw this rain effect was on ShaderToy - The Drive Home by Martijn Steinrucken aka BigWings[1] The accompanying video tutorial[2] is super interesting too as well as the HN discussion at the time [3]. [1] [link] [2] Link to first part: [this video] [3] [link]
Video tutorial for the Drive Home rain effect
@FjordWarden Apr 2025 Recommends
on HN thread Shadertoys Ported to Rust GPU
I've always enjoyed watching The Art of Code[1], Freya[2] also has a good number of videos on it. But that is just vertex shaders for things like Shadertoys. There is much more to computer graphics or GPGPU than this though, Im still learning about that myself X). [1] [this video] [2] [link]
Shader coding videos from The Art of Code

Citations, criticism and jokes

@dahart Nov 2018 Cites it
on HN thread Making rain simulation as real as possible
Is there any description or attribution for the shader? Are the visuals an improved version of Martijn Steinrucken's "Drive Home" shader [1], or a different approach? This one does seem more dynamic with more detail, it looks pretty good, and I like how the big drops take out the small spray. [1] shader: [link] video: [link] tutorial: [this video]
Tutorial on the Drive Home rain shader
@rgovostes Sep 2022 Cites it
on HN thread Nightdrive
See also Martijn Steinrucken aka BigWings's The Drive Home: ShaderToy: [link] [WebGL] Video: [link] / Making of: [this video]
Making-of for The Drive Home shader

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