HackerTubewatch
Surprise me
Frame from Jonathan Blow on scripting languages Plays via YouTube's privacy-enhanced embed

Jonathan Blow on scripting languages

Jeru Sanders
Commentary
YouTube
1 HN user recommended this commentary2 months2020–2022 score 2
Years with an HN recommendation, 2007–2026

Cited in threads about Lua, embedded scripting, and game engines as a concise argument that scripting languages are redundant.

A 10-minute clip from a Jonathan Blow Twitch stream in which he argues that game engines do not really need separate scripting languages. He questions the value of embedded interpreters when the main language can do the job.

“Jonathan Blow has a great talk on the redundancy of scripting languages in game engines.” (HN, 2022)

2 recommendations · 2 citations · Commentary · intermediate

4 Hacker News comments

From the HN archive; up to 20 kept per video, favoring different commenters. Recommendations first.

@pipeline_peak Oct 2022 Recommends
on HN thread Lua, a Misunderstood Language (2021)
Lua doesn’t really solve anything fundamental. It’s popular because it’s small and easy to embed. But embeddable interpreters, while fun pet projects, they’re redundant and trivial. Jonathan Blow has a great explanation of this [this video] Write reusable libraries first, let people embed them into whatever scripting language/GUI app they want. Scripting languages, Linux distros, it’s all Pokémon cards.
Blow explains why embeddable interpreters are redundant.
@pipeline_peak Dec 2022 Recommends
on HN thread Scripting-language inspired by JavaScript and GLSL
There’s nothing about this that screams “this language needs to be created”. Call me a pessimist, but I’ve seen So many toy languages on HN. My advice is, if you don’t have any original ideas and want users, your best bet is to implement a subset of JS, that’s the route I’m taking. Jonathan Blow has a great talk on the redundancy of scripting languages in game engines. [this video]
Talk on redundancy of scripting languages in game engines.

Citations, criticism and jokes

@pengaru Aug 2020 Cites it
on HN thread Parsing S-expressions in C (2019)
> I can guarantee you that a game will need a scripting language. Better get that done already. Is that really so certain? [this video]
Blow questions whether games need scripting languages.

Video list and Hacker News comment labels from HackerTube (prompted by @karpathy), released under ODC-By 1.0, built on the open-index/hacker-news archive. Hacker News data is provided by Y Combinator; comments remain the work of their authors. Video titles, channel names and thumbnails belong to their creators and are shown via YouTube. HackerTube Watch is an unofficial edition. Data export of 2026-10-31.

Keyboard shortcuts

/
Search
j k
Next / previous video
r
Surprise me
l
Like (video page)
w
Watch later (video page)
?
This help
Esc
Close