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VR, AR & spatial computing: videos Hacker News recommends

Virtual and augmented reality: VR headsets, metaverse, Oculus, HoloLens, Apple Vision Pro, 3D interfaces, telepresence, holographic displays, immersive experiences. Below: every video in this topic that at least three HN users linked with real commentary, in at least three different months (20 demos, 8 talks, 5 videos), best-scored first, with the comments on each video page.

43 videos. Part of Design, Graphics & Visual Media.

  1. 6 HN recommenders 7 months 2012–2018
    Q QuakeCon Official · talk
    HN rates his QuakeCon keynotes among the best technical talks, and cites this one for the VR segment and for his views on Linux gaming.
  2. 5 HN recommenders 6 months 2014–2020
    B Brian Peiris · demo
    Repeatedly cited as an inspiring demo of what programming in VR could look like, which led some commenters to buy headsets.
  3. 6 HN recommenders 5 months 2023–2025
    F Folding Ideas · commentary
    Regarded as the definitive takedown of the metaverse hype and the Decentraland ecosystem.
  4. 3 HN recommenders 3 months 2010–2026
    J Johnny Lee · demo
    It is the classic reference for head-tracked parallax displays, cited whenever new 3D or holographic display tech appears.
  5. 3 HN recommenders 3 months 2017–2023
    U UMKC School of Science and Engineering · talk
    Recommended whenever latency, buffering or VR comfort comes up, as an accessible account from someone who dealt with it directly.
  6. 3 HN recommenders 3 months 2016–2023
    M Meta VR · demo
    Cited for watching Carmack code fluently and for the fast iteration cycle of Racket-based VR scripting.
  7. 3 HN recommenders 3 months 2020–2024
    L Linus Tech Tips · demo
    HN uses it as a reasonably detailed overview of Looking Glass tech, including a segment showing the pixel mapping behind the 3D effect.
  8. 4 HN recommenders 2 months 2021–2022
    U UploadVR · talk
    Commenters praise it as clear, honest thinking from Carmack and recommend it to technical people interested in VR and the metaverse.
  9. 3 HN recommenders 2 months 2023–2025
    L Lex Fridman · podcast episode
    HN points to it as a demonstration that VR presence can feel close to talking in person.
  10. 2 HN recommenders 2 months 2014–2021
    M Meta VR · talk
    HN recommends it for Carmack's detailed engineering insight into VR rendering and latency challenges.
  11. 2 HN recommenders 2 months 2022–2025
    P People Make Games · documentary
    Recommended as a mini documentary that explains VRChat's culture and contrasts it with Meta's Horizon Worlds.
  12. 2 HN recommenders 2 months 2024–2025
    T Tom Scott · explainer
    Recommended as a great example of early VR and pre-computer simulation.
  13. 1 HN recommenders 2 months 2012–2023
    G Giant Bomb · interview
    HN links it as a primary source from the early days of modern VR, showing Carmack discussing his work before Oculus took off.
  14. 2 HN recommenders 2 months 2021–2024
    G Google · demo
    HN mostly uses it as a reference point for how much better video calls could get, with some skepticism about what the demo leaves out.
  15. 3 HN recommenders 2 months 2018–2019
    HN recommends it as an in-depth independent review that tempers expectations and adds technical detail beyond Magic Leap's own materials.
  16. 2 HN recommenders 2 months 2022–2023
    Recommended as a detailed, level-headed look at the technical challenges Meta faces in VR.
  17. 1 HN recommenders 1 months 2014–2016
    K kungfl · talk
    Cited as an example of Carmack's fluent long-form speaking and as an informative talk on VR.
  18. 1 HN recommenders 1 months 2020–2022
    U UploadVR · demo
    Pointed to in metaverse and VR threads as proof that realtime photorealistic face tracking from headset cameras is coming.
  19. 1 HN recommenders 1 months 2014–2017
    S Steamworks Development · talk
    Cited for his plain-language explanation of how VR convinces the brain and for resolution and pixel-density figures.
  20. 1 HN recommenders 1 months 2018–2025
    A arcanfrontend · demo
    HN mentions it as a cool VR desktop idea from the Arcan author's demo channel, even if somewhat a novelty.
  21. 1 HN recommenders 1 months 2017–2025
    K Keiichi Matsuda · video
    HN cites it as a shorthand for the dystopian risks of ad-driven, ubiquitous AR, usually in critical discussions of advertising and the metaverse.
  22. 1 HN recommenders 1 months 2016–2023
    T TED · talk
    Mostly cited as the origin of ideas later commercialized by products like Humane's projector, and sometimes as a demo that never took off.
  23. 1 HN recommenders 1 months 2023–2026
    M Milan Lajtoš · interview
    HN commenters cite it in Vision Pro and AR threads as Jobs's concise take that a headset is like headphones for video.
  24. 1 HN recommenders 1 months 2022–2023
    T The Tech Chap · video
    HN uses it as a concrete example of lightweight AR glasses that work as a monitor replacement, a more comfortable alternative to VR headsets.
  25. 2 HN recommenders 1 months 2014–2018
    D Douglas Lanman · demo
    HN cites it in Magic Leap and VR threads as a clear overview of how light fields could solve focus and bulk problems.
  26. 1 HN recommenders 1 months 2014–2026
    T TEDx Talks · talk
    Mostly cited as damning evidence of Magic Leap's hype and marketing, with commenters calling it delusional or a fraud signal.
  27. cited 5× 0 months 2016–2023
    I I3D Past Projects · demo
    Cited as the benchmark demo for telepresence and photorealistic avatars, in discussions of remote work and VR.
  28. cited 4× 0 months 2012–2013
    G Google · demo
    HN refers to it as the aspirational Glass vision, often contrasted with what the product actually delivered.
  29. cited 5× 0 months 2015–2024
    Y Yoichi Ochiai · demo
    Linked as the demo behind femtosecond plasma displays, often noting the touch burns skin and the system is loud.
  30. cited 6× 0 months 2018–2020
    W Waymo · demo
    Cited as a reference in self-driving threads for what the car senses, such as sensor range, LIDAR and planning, although some commenters were critical of it.
  31. cited 3× 0 months 2018–2021
    O Orlando Bruno · demo
    Cited as an example of what Glass promised, for comparison with later AR glasses.
  32. cited 5× 0 months 2019–2026
    S Steven Tuccio · comedy video
    HN posts it as a joke whenever a company pushes intrusive advertising or metaverse monetization.
  33. cited 3× 0 months 2024–2025
    L Luke Miani · demo
    HN cites it as a concrete example of a screenless MacBook paired with a Vision Pro or AR glasses.
  34. cited 3× 0 months 2020–2026
    M madcapv · comedy video
    Posted as a joke in threads about VR hardware, failed consumer tech, and GenAI hype.
  35. cited 3× 0 months 2014–2017
    K Kurenai100 · video
    Referenced as the memorable movie origin of the 3D file system browser and early VR depictions.
  36. cited 3× 0 months 2014–2016
    B BranitFX · video
    Cited as a sci-fi vision of editing a world in VR, and a reference point for how VR and world-building tools have caught up.
  37. cited 3× 0 months 2014–2023
    U umeaenergi · demo
    Cited as a funny illustration of how lag wrecks hand-eye coordination.
  38. cited 4× 0 months 2012–2026
    Q QuestVisual · demo
    HN brings it up as an early, impressive augmented-reality translation demo and a wow moment before modern AI.
  39. cited 3× 0 months 2013–2017
    G Gamereactor · interview
    Cited as an early, primary-source look at Carmack's VR prototype, which preceded his move to Oculus.
  40. cited 4× 0 months 2017–2019
    N NVIDIA · demo
    Used as a visual example of how foveated rendering can cut the GPU power needed for VR.
  41. cited 3× 0 months 2021–2022
    T Tyriel Wood - VR Tech · demo
    Linked as a quick visual reference for resolution and screen-door effect differences between popular VR headsets.
  42. cited 6× 0 months 2020–2025
    T The KenMik Edit · comedy video
    Linked as a joke whenever VR interfaces or headsets are discussed.
  43. cited 3× 0 months 2019–2022
    H Henry Segerman · demo
    Cited as the go-to example of hyperbolic geometry made intuitive through VR.

Questions

What is the most recommended vr, ar & spatial computing video on Hacker News?

QuakeCon 2012 - John Carmack Keynote by QuakeCon Official: HN rates his QuakeCon keynotes among the best technical talks, and cites this one for the VR segment and for his views on Linux gaming.

How is this vr, ar & spatial computing list ranked?

By HackerTube's score: the number of distinct months in which an HN comment recommended the video, plus half a point for every month with a strong recommendation. One viral thread counts less than steady recommendations over years.

Where do the videos come from?

From every Hacker News comment between 2007 and 2026 that linked a YouTube video, labeled by an AI model as a recommendation, a citation, a joke or a criticism. The list is published by HackerTube under ODC-By 1.0; this edition adds indexable pages and the comment context.

Video list and Hacker News comment labels from HackerTube (prompted by @karpathy), released under ODC-By 1.0, built on the open-index/hacker-news archive. Hacker News data is provided by Y Combinator; comments remain the work of their authors. Video titles, channel names and thumbnails belong to their creators and are shown via YouTube. HackerTube Watch is an unofficial edition. Data export of 2026-10-31.

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