1 HN user recommended this demo1 month2020–2022score 1.5
Years with an HN recommendation, 2007–2026
Pointed to in metaverse and VR threads as proof that realtime photorealistic face tracking from headset cameras is coming.
UploadVR covers a Facebook Reality Labs prototype that tracks facial expressions using cameras mounted in a VR headset. The updated version captures subtle micro-expressions for realistic avatars.
“seriously jawdropping demo of facial tracking using a few cameras in a headset” (HN, 2021)
> The author mentions lip syncing and hand tracking. That goes a long way, but it doesn't recreate the video experience to me. The oculus team put together a seriously jawdropping demo of facial tracking using a few cameras in a headset, combined with a lot of AI. The prototype was from a couple years ago. I can't wait until it makes it into commercial headsets. I wonder what the hold up is? Well worth a look if you haven't seen it: [this video]
Jawdropping Oculus demo of facial tracking from headset cameras plus AI.
It will ( [this video] ), and VR already conveys MUCH more of the micro-interactions of being with people that we are unknowingly blind to in Zoom meetings, which is one reason Zoom meetings are so draining.
Shows prototype VR face tracking conveying micro-expressions.
Title should be amended to something like 'Face-to-face, rather than shoulder-to-shoulder, enhances learning, innovation.' For a high quality face-to-face remote experience, I expect we'll start to see really impressive consumer ready technology announced soon. See what Facebook have been doing with cameras mounted in VR headsets [1] or Google's Project Starline [2]. That said, when we're doing this much transformation and synthesis of the raw data to achieve high-fidelity telepresence, are we going to have issues trusting it? [1] [this video] [2] [link]
Example of Facebook's headset-camera face tracking for remote presence.
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