1 HN user recommended this demo1 month2017–2026score 1
Years with an HN recommendation, 2007–2026
HN cites it as empirical evidence that PCIe cables can be chained to roughly three meters before failing.
Linus Tech Tips tests whether chaining many PCIe riser extensions causes loss of GPU performance. They keep adding extensions to see how far the signal will go.
I love a good “PCI Challenge”, where someone tries to see how much functionality they can wring out of PCI devices in a weird situation. Linus Tech Tips has a bunch of good ones: - How crazy of a device can you use with a server motherboard’s PCI hot-swap BIOS feature: [link] - How many PCI extenders can you use with a high end graphics card: [this video]
Fun challenge of chaining PCI extenders with a graphics card.
It's a shame you can't get a cable to link computers via PCIe (supports cables over 3m[0]). Multiple x16 connections that would lead to some decent bandwidth while being low-latency, without the network overhead or shelling out for high-end switches. You can skip halfway. [0] [this video]
LTT has a video where they tried to see how many PCIe riser cables they could string together before it stopped working.[1] They got to several meters. Maybe you could argue that it's worse inside a PC case since there's more EMI, but it seems like your PCIe riser cable would have to be very out of spec before you'd notice anything. [1] [this video]
Riser cables strung together to several meters before failure.
PCIe is more like a packet-switched network than a bus, which is incidentally why things like Thunderbolt (effectively external PCIe) and sillier demonstrations like [this video] work. ...and with things like [link] , you can get even higher latencies.
Demonstration of PCIe behaving like a packet network.
I wonder if that benchmark actually loaded the PCIe bus to any significant degree after the initial benchmark startup, or just updated a couple small parameters on a single scene and thus mainly just tested the local computation on the GPU? You'd want to somehow monitor the PCIe bus error rate - with a marginal signal and lots of errors -> retries, something that loads the bus harder (loading new textures etc) could suffer way more. They do briefly show a different PCIe riser made out of generic ribbon cable [1, 3:27], and say that one failed after chaining only two ~200mm lengths. The quality of the riser cable certainly matters. [1] [this video]
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